About this game
Paint the whole maze by sliding a ball that stops only at walls. An apparently nearby floor tile may require a long loop because you cannot stop halfway down a corridor. Fixed maps let you improve the route through dead ends, intersections and the final unpainted cells.
Controls
Swipe, drag or use arrow keys / WASD to slide. R retries and Esc pauses. A hint shows a one-step preview rather than moving through the entire map for you.
How to play
- Each slide continues until a wall stops the ball.
- All floor cells must be painted to finish.
- The round timer must not expire before the paint target is complete.
- Replaying a fixed map lets you test a different route.
Ways to play better
- Inspect where a slide ends, not just where it passes.
- Visit narrow dead ends before committing to the final loop.
- When only a few cells remain, work backward from the wall position needed to reach them.
Common questions
Can I stop in the middle of a corridor?
No. Plan around the wall where the current slide ends, then choose your next direction.
What does Hint show?
The native control offers a one-step preview. Inspect the proposed move’s stopping point before continuing your route.
Do I need an account to keep playing?
No account is required. Records stay in this browser and do not sync between devices. Clearing website data or using a different browser can remove access to the saved progress.


